Game Journal Issue #85 The Chronicle of Minamoto Yoshitsune
- Price:
- 3600 JPY
- Weight:
- 490 g
【Manufacturer】Simulation Journal
【Author】Jun Tajima
【Type Specification】 Simulation Game
【Number of players】 2 (Solitaire Play Possible)
【Play time】Approximately 60-120 minutes
【Language】Japanese
【Product Description】 The companion game "The Chronicle of Minamoto Yoshitsune" recreates for the first time in history the six major battles of the Genpei and Oshu regions in six scenarios.
The game system is chit-driven and represents a fluid game development.
In battle, a six-sided die is rolled, and the player wins by adding the rhino's roll to the commander's combat value. If the total difference is 4 or more, the enemy unit is eliminated.
Special rules are provided for each scenario. In the Ichinotani Battle, a dummy counter is used to reproduce the detouring ambush troops under Yoshitsune's command.
In the Battle of Dannoura, when the "Tidal Current" chit is drawn, any Heike unit can act in the first half of the game, and any Genji unit can act in the second half to represent the change in momentum between the first and second halves of the game.
In the Battle of Yashima scenario, a "Fan Target" chit is used to determine if any Heike unit can act by making a "Nasuno Yoichi" check.
In the Mizushima battle, a weather chit is drawn each turn, and if the "Eclipse" chit is drawn, the Kiso army unit is disrupted.
These scenario rules make each scenario vivid.
【The Chronicle of Minamoto Yoshitsune】
Unit:100-1000 men, Hex: Approx. 200-700m, Turn: 1-6 Hour, Counter: 252, Map: 6, Scenario: 6, Rule: 8p